metadata: {"type": "project", "title": "Synedelica", "logoImg": "bafkreiaiclbjf4gny4icqzwphwlxzpg42svi4pa3iahghpv22oymx5ddla", "website": "https://ispace.iat.sfu.ca/project/synedelica", "bannerImg": "bafkreicyiu3j2i6o4jg3f4ce5uuapni7ugsdl6pujy2plnlc5rktfctmdu", "createdAt": 1722532238311, "credentials": {}, "description": "**Synedelica** is a synesthetic cyberdelic mixed reality experience that promises to revolutionize immersive media and pioneer new forms of interactive performance. **Synedelica** brings virtual reality outside into nature. It completely immerses the participant in visualizations of sound seen in the real world, encouraging them to express themselves and connect with those who surround them. The experience responds uniquely to every context, giving participants a new perspective on reality, allowing them to see beauty in the seemingly mundane. From walking through a forest to dancing at a music festival or party, Synedelica is perhaps the only mixed reality experience that fully responds to the context which surrounds it.\n\nWe hope to conduct research, development, and artistic explorations to develop Synedelica from its current state as a prototype into a widely distributed tool for connecting more deeply with ourselves, each other, and our environment. The aim is not to replicate existing psychedelic experiences but to create entirely new opportunities for transformative experiences through mixed reality technology.\n\n# Where We're At Today\n## Current Implementation\nUsing the built-in cameras and microphones on a VR headset, Synedelica reimagines the users\u2019 surrounding reality by modulating the visuals based on the sound input. The real-time feed from the microphone alters the visuals--Low frequencies modulate shadows while high frequencies modulate the highlights and beat detection sends bursts of light across the spectrum, radiating from the highlights into the shadows, appearing to traverse the physical space around the user. Virtual scans of performers and interactive objects can be seen inside the headset, blurring the line between what is real and virtual. Rather than being isolated in a solitary experience, Synedelica allows people to see each other and the world that surrounds them in a new light.\n\n[Trailer Featuring some sample interactions](https://youtu.be/r5Y9YyFTQX4)\n\n## Exhibitions and Performances to Date\nWe have exhibited Synedelica as an installation and as part of a roaming performance at several regional Burning Man events. Exhibitions include:\n- V-Unframed 2022 (Vancouver, BC)\n- IRL x iSpace Open Lab 2023 (Santiago de Compostela, Spain)\n- Otherworld 2023 & 2024 (Duncan, BC)\n- Burn in the Forest 2023 & 2024 (Merrit, BC)\n\n[Photos from Otherworld 2023](https://www.instagram.com/p/Cteph77viQS)\n[Video from Otherworld 2023](https://www.instagram.com/reel/CthJsyLumTt)", "logoImgData": {}, "bannerImgData": {}, "projectTwitter": "johndesnoyers"}
name: Synedelica